

Leviathan mini-game – Beat the game with an average of 100 points at the final stage. Fefnir mini-game – Beat the game with an average of 100 points at the final stage. Ciel mini-game – Beat the game with an overall S-rank at the final stage. Copy X mini-game – Beat the game on Hard Mode. They are all unlocked after certain criteria have been met. Finally, Zero can use full-charge attacks instantly by means of simplistic button combos.There are also seven mini games that can be selected from on the game's Start Menu. Zero will also have a few body parts available from the start, including the Ultima Foot chip. In Ultimate Mode, Zero starts with all Fusion Elves with permanent effects (such as the Elves that extend the life meter) already in use and without penalty in mission scores. Zero's triple-slash and full-charge shot are also disabled, and he cannot earn EX Skills.Ultimate mode can be unlocked by collecting all of the Secret Disks in one game and beating it. In Hard Mode, Cyber Elves cannot be used and Cyberspace cannot be accessed (save for one specific level). It can be accessed by pressing the L shoulder button before pressing Start while selecting a New Game. Zero will start with all Fusion Elves used from the previous game still in effect (although he will still be penalized for their use), and will also get to keep any EX Skills and body chips that he earned in the previous game.Hard Mode can be unlocked after completing the game once.

As with the Forms in this game's predecessor, Zero can take on different colours when different body chips are equipped.Extras As with other, beating the game will allow playing the completed save file again in a 'New Game+'. Only one of each type of chip can be equipped at a time, which gives the player more flexibility in customizing Zero.These Chips give direct upgrades to Zero's head, body or legs, and can be used to reproduce the effects of the various Forms that Zero could take in Mega Man Zero 2. These can be found in Secret Disks and come in three types-head, body and legs. Once opened, their info will be stored in a Secret Disk library featured within the game.Customization Chips The Forms system from has been replaced with Customization Chips. Zero no longer needs to 'level up' in order to create weapon combos as they are already in place.Secret Disks Throughout the game, enemies may drop Secret Disks, which may contain information about the series, enemy information, Cyber Elves, energy capsules, energy crystals or even customization chips.Most of the disks can be opened by Zero himself, mostly those containing Cyber Elves, but the others are locked and the player will have to take them to Cerveau in order to open them. However, going into Cyberspace decreases the mission ranking score, making it more difficult to obtain an S or A Rank, which is needed in order to win EX Skills of the end-of-stage bosses. Entering the Cyberspace causes certain Cyber Elves (both Fusion and Satellite, the ones with the A-mark on the lower left) to auto-activate without dying, even if not grown enough to be normally used, and these Elves do not affect the score. All enemies drop health items (instead of other items, such as Secret Disks) in Cyberspace. Enemy appearances are less frequent and if a transfer of info from a / Mega Man Zero 3 link has been performed, certain virus enemies from the will appear. Going through the door to Cyberspace leads the player into an area that looks exactly like the one in which they left but with a green tinge to it. It is said by one Resistance Member (Hirondelle) that the portal to Cyberspace opened up due to Omega's arrival. However, only two Satellite Elves can be equipped at once.Cyberspace is a new addition to the game. These are different from the standard Cyber Elves, which have been renamed 'Fusion Elves', in that they are equipped for a constant benefit, and the use of them will not affect the mission ranking score. When charged up, a powerful stabbing attack is performed, which can knock enemies back, or propel Zero into the air if aimed down to the ground, like a makeshift pogo stick.The system has been given an overhaul with the introduction of Satellite Cyber Elves.

However, Zero's rod weapon (originally the Triple Rod in and the Chain Rod in ) has been replaced with the: a pair of tonfa-like weapons that can be aimed in all directions. Once again, Zero has his Z-Saber, Buster, and Shield Boomerang. Contents.Gameplay This game follows almost exactly the same rules as its predecessor.
